Have you ever played SaGa? Did you enjoy it? Are you open to unconventional games? Can you handle frustrating games? Do you enjoy learning complex systems to play the game? If you get a lot of yes answers, go for it. SaGa Frontier was the seventh game in the series, and as such was designed with the idea that players would have a basic understanding of the quirky character that characterizes SaGa. The combat system and the way the characters develop will be familiar to anyone who has played SaGa before, but otherwise it is a very experimental game in a series not known for its safety. SaGa Frontier Remastered is by far the best way to play this game. We missed the three SaGa romance games, and while the Game Boy games had their fans, they were also closer to the familiar JRPG structure. The biggest problem with poor SaGa Frontier is that it was the first JRPG SquareSoft released in the West since Final Fantasy 7. The game received what would become the usual treatment of SaGa in the West: it was considered a boring, confusing mess. To be fair: SaGa Frontier is a SaGa game, with everything implied. If you’ve ever tried a SaGa game and didn’t like it, you should run immediately. All I can say is that if you have tried a SaGa game in the past, you are in the right place to get what this game aims to do. I still don’t like being pushed into an uncomfortable corner, and that happens in some parts of SaGa Frontier, but I consider it a small price to pay for the more pleasant annoying surprises. Almost everyone who has discovered their love for the genre through Final Fantasy 7 has returned to SaGa Frontier. I really like the familiar SaGa systems used in this game. Each character’s story is short enough that the game as a whole resembles a collection of mini-RPGs, and I like the new character take on it.