Wow, Jeff’s Gametek segments have always been my favorite podcast in “Cube Tower”, it’s great that I can find it in another podcast game! I liked to get to know different game theory concepts through “your” segments. In this episode I’m talking to my invited expert about how game developers can – or can’t – include their disgust with losses into their game design. Have you ever had to sacrifice something in the game? Have you ever had to take a step back to take two steps forward and still feel uncomfortable? Then you feel disgust at losses. By disgust for loss is meant a feeling of more pain for loss than joy for the corresponding benefit. Most game developers want to avoid this feeling, but not always. September 1, 2020 in the podcast. Learn how feedback data is processed. Losses are worse than profit is good.