I printed my own “Exclusive Arcade” posters to create games, so that users knew that the game was not available on their mobile phone or game console. Much later, when I had “Burning Angels” in my own game room, I made a small “New Game” board, later the operator with whom I worked bought a transformer: Human Alliance, which made a good double-sided stand that we could put in front of the store every day, and “New Game” boards covered with foam. In general, video games have put a lot more effort into this than other entertainment centers, and manufacturers offer promotional materials such as posters, shelves or exclusive tents to help websites promote the kind of game they have in their hands. I talked to Raw Thrills, and they’re planning to develop these kits for other games; the next two are likely to be for Nerf Arcade and Super Bikes 3. Two races that benefit from the injustice of Arcade and Halo: The Raven of the Fire Team. They are specially designed for places that are used to support the promotion of games, both in their territory with printed materials and with high resolution images on social networks. Over the years, slot machines have created their own way of promoting the content they produce. The same can be said about the Skycurser Foam Board, which was a good way to attract a little more attention to this game. I’d also like to see them in some of the old editions, but it makes sense to focus on today’s great articles first. Most of the games, despite the cost of a few thousand dollars, just rely on the company itself to promote themselves. But in general, it was more of a “miss” than a “blow” to these things.