Using the abilities and abilities of your character to build bridges, you can go through all kinds of creative and complex scenarios, and, frankly, I can not imagine that you will play the usual game of building bridges again after you include this tactical level in the formula. What I didn’t foresee was that many tactics can complement the physical puzzle so well, but that’s exactly what happened with Bridge Constructor: The Walking Dead the most unlikely chocolate and peanut butter situation I’ve ever experienced. My only criticism of the Bridge Constructor: The Walking Dead is that operating the smaller iPhone screen can be a bit tricky because I often got the bridge anchor point wrong or moved something I didn’t want because my finger was locking the screen. How does the world of Walking Dead, and especially AMC series, fit into the world of Bridge Builder? It turns out that there are some interesting aspects. It is also nice to know that there are different ways to build bridges. So Bridge Builder games as well as those fantastic puzzles, where each puzzle has a custom answer developed by you. Yes, building bridges is great, and that’s all I would like to see in the series “Bridge Builder”. I would also like to say that compared to other Bridge Builder games, there are many new things to learn and follow because of all the new tactical elements that have been added, although it is difficult to say that it is negative. So it is no wonder that the Bridge Builder series has existed for almost ten years and is flourishing. That’s what makes this entry in the series so fantastic, because it reinvented itself using excellent intellectual features such as The Walking Dead. To do this, you need to build bridges, but also use the unique features of each character and a random number of different objects and variables at each level. This includes things like firing a giant cannon to roll and smash a bunch of zombies, launching a scary talking doll to attract zombies and then smash them into a giant shipping container, firing a gun, turning on switches and much more. You play behind different characters in the series, who are constantly on the move and looking for new features, while at the same time constantly chasing the undead. Each level is a small, separate scenario where your goal can be to get your crew safely from one point to another, to kill several zombies, or both. Basically, at different points in the level will be these “places of action”, where you can give each character a set of commands. When the character reaches this point at the level, they will perform the actions in the order in which they made them.